Halo Infinite DLC may be discontinued as the franchise undergoes major changes.

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  • Halo Infinite’s DLCs have been discontinued and 343 Industries will focus on multiplayer in the future.
  • The studio’s role in the franchise is stepping back as it will now be the “franchise coordinator”.
  • 343i has lost a third of its workforce in Microsoft layoffs.
  • The franchise is undergoing a major overhaul after Halo Infinite failed to live up to expectations.

Gaming is a very competitive industry that can sometimes be cruel to its employees. We saw it on display recently Microsoft laid off more than 10,000 employees. including their gaming divisions. Among those affected were people. 343 industries and Bethesda, both famous game developing studios.

Hello Developer 343 Industries is undergoing changes following these layoffs with veterans. Joseph Staten is also going.. With Halo’s future already in jeopardy, it puts the IP in even more jeopardy. And coming in line with a leaker DLC Halo Infinite has been scrapped as the current leadership of Halo ends.

Bathrobe Spartan Twitter is responsible for communicating this information to the public. He has a The podcast Trusted on Hello and Hello News. If what he says is true, then Hello as we know it is ending before our eyes.

According to his tweet, 343 industries have suffered losses. one third of its workforce during these holidays. Because of this, the company is undergoing a major transformation along with the franchise. However, according to the leaker, Halo Infinite’s plans for this year will remain unaffected.

This year’s plan was to focus on M.The Ultimate Player aspects of the game, and it’s still going forward. New seasons and more Battle passes Maps will keep coming with Halo Infinite. Forgery Plans for 2023 will also be a big part and nothing will change on that front.

Earlier, Bathrobe Spartan broke the news to Jason Schreier about massive layoffs across 343 industries.

“The studio has seen a lot of impact,” he said. 60 employees was discontinued, which was later confirmed by Schreer without the numbers. Laker has repeated the same thing in this thread and it shows that he has reliable sources.

Further in the thread, he dropped another bombshell saying that a planned DLC was in the works but hadn’t seen the light of day.

According to Laker, Joseph Staten Halo Infinite was developing several campaign DLCs to expand its narrative. These DLCs were going to roll out. months or years And Staton was working with a small team to build them.

however, Bonnie Ross resigned. And Pierre Hintze. Ending this, 343 became the new heads of industries. Creating content for the new campaign was too complicated and not profitable enough, according to Hintze and the new management. Therefore, they decided to end the project entirely and stop production on any single-player Halo Infinite DLCs.

Instead, the development team began to focus on multiplayer factors. The Bathrobe Spartan assumes that this led to Joseph Staten leaving 343 industries and rejoining them Xbox between layoffs. So, we probably won’t do this plan Single player DLCs ​​for Halo Infinite now if these rumors are true.

Another interesting point in the thread is how the game was not a financial success. Halo Infinite missed its financial and overall goals, Laker says. Less successful And not fulfilling the predictions. 343 Industries faces this setback as its role in Halo’s growth is fading.

Bathrobe Spartan says the studio will now be “Franchise CoordinatorsAnd not the developers of Hello. Meaning, the role of 343 Industries in the development of Halo has taken a backseat and is essentially taking a step back. For the studio behind Halo and producing titles in the franchise for a decade, that’s a big deal.

Won’t deal with the studio though Direct development Now, he will still manage the franchise. According to Laker, 343 Industries will still choose which developers get to make new Halo games. But, it’s rumored to be a limited role compared to the 343i’s previous commitment to the franchise.

Multiplayer for Halo Infinite will still be handled by 343 Industries, much like the owners of an estate. The only thing they have to make sure is to respect the next developers. knowledge Hello to future sequels. This has already started as the studio teamed up with Microsoft to start outsourcing future Halo projects to studios to reduce budgets. 2020.

Slip Space Engine has retained its place and will remain open to any other studio working on Halo. So, not everything about the franchise we love is suddenly changing, however, it would be naive to think that the Halo we knew 10 yearsThere will still be.

Everyone will have a different opinion on this depending on how they view the 343 industry. Some may think that this change is necessary to return Hello to its former state. On the other hand, some may think that such large-scale changes are unnecessary.

Either way, if this turns out to be true, Halo’s future could see a massive change. Hopefully we won’t have to wait too long for one. The sequel Hello to infinity. Do you think it’s a good idea for 343 Industries to pull back from Hello? Let us know in the comments below.

Read similar.: Former Hello dev slams Microsoft leadership amid critical layoffs

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