Alan Wake 2 is Cure’s biggest title yet, creative director notes.
Highlights of the story
- Alan Wake 2 is Remedy Entertainment’s “biggest project” to date, as noted by creative director Sam Lake. The director also called it a “complicated task”.
- The title has reportedly evolved several times over the past decade, moving at various points during the development of Remedy’s other projects. The game apparently clicked after the release of the controls.
- The developer also noted that he never left Alan Wake behind, and always had intentions of returning to the franchise. The characters and settings are apparently too precious to be forgotten.
- Alan Wake 2 will be released for multiple platforms later this year. The title will be released for PlayStation 5, Xbox Series X and Series S, and PC (via the Epic Games Store).
Published in an interview with creative director Sam Lake Games Radar+ to shed light on Remedy Entertainment’s ambitions for the upcoming project. For example, it is alleged that Remedy’s “The biggest plan“To date, and the director also referred to it”Complicated move.”
A game project like this is a very complex undertaking – this is our biggest project yet – and many different things need to be brought together. Not only the concept itself but also the timing and the right partners,” said Sam Lake.
Remedy Entertainment has apparently tried to keep the game “Fresh and interesting“As its scope has grown further over the past decade, while”Actively dreaming of it.“The constant effort to expand the project caused it to grow.”More ambitious and more unique“Through the last decade.
Sam Lake also said that he never got over Alan Wake after all these years, emphasizing the character and making sure to be precious. “I feel like I’ve never left Alan Wake. He always had every intention of coming back. There was always more story to tell, and the characters and setting were too precious to be forgotten.
The developer also discussed the evolution of Alan Wake 2, noting its development over the years. “[It] It has grown and developed over the years.The concept reportedly carried over between each title, and was apparently finalized after the release of Control.eThe lot finally clicked into place.“
Words from the creative director explain why Alan Wake 2 took so long to develop. It seems to remain on the back burner at Remedy Entertainment due to growing ambitions and changing concepts.
Alan Wake 2 is an upcoming offering that is a survival horror in the shared therapy universe. It wants to combine many elements like “Intense atmosphere and a twisted, layered, psychological storyTo offer an unforgettable experience.
Alan Wake 2 has been in development for more than a decade, making fans eagerly await the final release. Remedy Entertainment has also shown a lot of enthusiasm regarding the upcoming project. It reportedly went into full production development two years ago, as revealed in an official Remedy Entertainment financial report.
However, Remedy Entertainment is reportedly developing an assortment of other projects, including multiple Control sequels. The remake of Max Payne 1 and 2 is also being developed in association with Rockstar Games.
All other entries were in skeleton state when they were leaked a few months back. We suspect they won’t arrive before at least a few years have passed.
Alan Wake 2 is slated for release later this year for multiple platforms, as has been confirmed in the past. The title will be released for PlayStation 5, Xbox Series X and Series S, and PC (via the Epic Games Store).
What are your thoughts on creative director Sam Lake’s new statement regarding the size of Alan Wake 2? Do you think Remedy Entertainment’s new installment will garner enough sales and fan following to succeed its predecessor? Let us know your thoughts in the comments below.
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